GoGodotJam – Festival with a Jam | May 2022

EVENTS

10th of May | 17:15 GMT0

It’s happening! GoGodotJam3 Festival’s main entry point.

Join the keynote to find out:

  • what’s new about GoGodotJam3
  • the schedule
  • Q&A session
  • the theme?

Adrian / Redefine gamedev

The creator of Redefine Gamedev and GoGodotJam, Adrian has found his passion for gamedev at a young age. He is not only focused on making, but also sharing a lot of his knowledge to the people seeking more about gamedev.

16th of May | 17:00 GMT0

It’s happening! GoGodotJam3 Festival’s main entry point.

One of the major blockers of many devs is exporting to consoles. What options has a Godot developer that wants to export their games to consoles? Find out in this live interview with the CEO of Pineapple Works, Wojtek Kubiak.

Adrian / Redefine gamedev

The creator of Redefine Gamedev and GoGodotJam, Adrian has found his passion for gamedev at a young age. He is not only focused on making, but also sharing a lot of his knowledge to the people seeking more about gamedev.

18th of May | 18:30 GMT0

Here are all the creative uses of audio I’m experimenting with, join me and make nice stuff with audio in your godot projects!

TimKrief

Independent Engineer and Artist creating Indie Games, using and making Free/Libre and Open Source Tools.

20th of May | 18:00 GMT0

In this video I’ll show you how to create your own 3D scene from a 2D concept. I show you many trick how to create a scene super fast from scratch.

Kmitt 91

Chemical-Engineering Student and free time indie game developer who likes to tackle all aspects of game development, from coding, animating, Vfx, to 3D art and environmental design.

Implementing a Game AI in Godot

18 May | 19:00 GMT+1

Have you noticed that a LOT of games in Game Jams don’t have AI? Is it hard to implement, to grasp or not needed?

Join me in this live session as we will be implementing an AI System together!

Adrian / Redefine gamedev

The creator of Redefine Gamedev and GoGodotJam, Adrian has always loved creating games. He is not only focused on making, but also sharing a lot of his knowledge left and right to the people seeking more about gamedev.